E-learning can be loosely defined as a wide set of applications andprocesses, which uses available electronic media (and tools) to delivervocational education and training. With its increasing recognition as anubiquitous mode of instruction and interaction in the academic as well ascorporate world, the need for a scaleable and realistic model is becomingimportant. In this paper we introduce SELF; a Semantic grid-based E-LearningFramework. SELF aims to identify the key-enablers in a practical grid-basedE-learning environment and to minimize technological reworking by proposing awell-defined interaction plan among currently available tools and technologies.We define a dichotomy with E-learning specific application layers on top andsemantic grid-based support layers underneath. We also map the latest open andfreeware technologies with various components in SELF.
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